Game Design Workshop – July 25

On July 25 Jeff Kuhn will lead a workshop on game design. Last week looked at some of the technical details of making games using Unity. This week will focus on design and level design using a different software package. Jeff writes, “Making games, both paper-based and digital, is one part technical skill and one part design. In this week’s Discovery Lab workshop we’ll explore the art of game design. After learning some fundamental game design principles, we’ll apply our new knowledge by prototyping video game levels before playtesting them in a digital format. No prior knowledge is required to participate – just bring your creativity!”

As always we will have a bunch of other stations available as well, including the Maker Cart, Doodle Pens, Circuits, Arduinos, and Cue Robots.

Don’t forget that there is a special Artemis Night on Friday July 26 for those who are interested (see neighboring post), and the Discovery Fair is coming up on Saturday August 3 from 10 AM-1 PM.

Game Design and Unity – July 18

On Thursday July 18 Jeff and Hope will be leading a Game Design workshop as the main workshop. Come learn how to use the Unity Game engine to create a sample game. The first week will work with the nuts and bolts of creating a sample game in Unity, a powerful, freely available tool used by a lot of the game design community. In following weeks, they will continue to work with those who are interested on elements of design a game.

As always, our other stations – Maker Cart, 3D Printing, Doodle Pens, Cue Robot, Arduinos, … will be available.

Artemis Spaceship Bridge Simulator Night – July 26

Ever wondered what it might be like to work on the bridge of space ship?
Come join us for a special Friday evening playing Artemis.

Artemis is a Spaceship bridge simulator game, where multiple people staff each ship bridge (a full bridge includes a captain, helmsman, weapons, officer, engineer, science officer and communications officer). Basically think “Star Trek”. Up to 8 ships can play off of one server. It can be a lot of fun, but it does require multiple people to play. Information about the game can be found at

We will gather in Clippinger 045 for the event (the normal room). All are invited, including parents and other you think might be interested.

We will cart over a pile of laptops from physics  and anyone who has
a windows-based laptop can bring their own if they’d like. The software will be made available, but will need to be removed at the end of the evening.

For the afficianados, the intention is to use version 2.7.1 (the latest).

Feel free to contact me if you have any questions.